All units in the 8-Bit series have different damage and armor types. Each damage type is adjusted based on the armor of the object they are attacking. These adjustments are displayed in the grid below.
- Damage is increased against that armor type.
- Damage is decreased against that armor type.
- Damage is neutral against that armor type and not adjusted.
Some units can be crushed by other units. This means they will be instantly killed if they come in contact with a unit that can crush them.
- Can crush enemy units.
- Not crushable; cannot be crushed by crushing enemy units.
- Crushable; can be crushed by crushing enemy units.