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Forged Battalion includes a 15 mission singleplayer campaign. Set in 2057, players take the role of the leader of the free Mount Charleston settlement, who later leads the Resistance against the tyrannical Collective.

Each opponent in the missions has their own preset armies. Players can acquire technology experience during mission play.

Campaign missions[]

Act I: Forged Destiny
1 Prelude to Invasion
You were able to successfully locate and capture the nearby MMP (Modular Manufacturing Plant). Use the MMP to eliminate any Collective forces in the area. The installation is new, so the factories will likely only have the default settings for production. Hopefully it will be enough.


2 Learning to Fly
Our target is a research facility located in the valley. It's not a military facility, but they will have standard defenses. Their communications center will have access to the Collective's main data network. We need to destroy all of the other buildings but leave the comm center intact while we download the schematics for the MMP. With those we will be able to do more than run on factory settings.


3 The Enemy Within
We need to assault the base and make sure that the officer in charge doesn't make it out alive. Dallas will be broadcasting the battle to show the people what we can do. Be ready for the Lieutenant's retinue forces - we don't know how large it will be.


4 The Homefront
Robert Dallas was a Collective spy under the command of General Carter, the governor of the North American territories. It's highly likely that the previous battle was a distraction to pull military forces away from the settlement. We must return and protect the people from General Carter's troops. If we don't, our lands fall to the Collective.


5 Get Carter!
The city of Denver has become the central base for General Carter, head of the Eagle Collective forces. It is a highly fortified location containing the central command forces for the North American Collective forces. Our mission is to destroy this base utterly, along with General Carter himself.


Act II: Serpent and Salamander
6 East Coast Blues
In order to get to Europe, we first need to establish a beachhead on the east coast. We can't use the Collective's production network until we tap into the network in this area.


7 Pollution Control
General Abernathy is using chemical weapon stores in this area to keep the civilians in line. We need to destroy these stores and prevent any more casualties.


8 Snake Hunt
You have located General Abernathy's position. Hunt her down and eliminate her along with any other enemy forces in the area.


9 Sand Trap
This location is highly vulnerable to ambush. Remain vigilant and combat any enemy forces encountered.


10 Roadblock
General Olmacher will use the advantage of our depleted troops against us. We need to rally with our allies and defeat the last European Collective General.


Act III: The Price of Freedom
11 Hunting Ghosts
General Mira is rumored to be in this area. Explore the map and defeat all enemy resistance to lure Mira out.


12 Stopping the Signal
Mira is using network relays to control her drone forces remotely. We need to locate the relays and follow the trail to her main facility. Once we do, we can find Mira's true location and shut it down.


13 Outback Assault
The relay trail led to the middle of nowhere. We need to find Mira's facility and shut it down once and for all.


14 Bottom of the World
Mira has been leading us by the nose. While we were chasing the relay tower signals, Mira was moving her forces to attack the main Resistance base in Antarctica. We need to cut off Mira's retreat, protect the Resistance base and destroy the final Collective General.


15 Freedom or Security
It has all led to this. Thymos is controlling the forces in this region directly. If we can take control, we will be able to shut down the Collective as it currently exists. Everything is riding on this battle...

See also[]

  • Tech tree (Forged Battalion)